{
  "randomTime": 2000,
  "randomInterval": 100,
  "gamePopUp": "This is a demo file to show the basic capabilities of the tool, you can edit it to create your own game.",
  "Tabs": [
    {
      "tabName": "Tab Number 1",
      "tabDescription": "Here are the tables grouped in Tab N. 1",
	  "comment": "You can always add items as comment that will not be displayed in the tool",
      "Items": [
        {
          "name": "Table Name 1",
          "description": "Some random event that may occurr in your game, like §monster type§",
          "rows": [
            ["Goblin", "Ogre", "Soul", "Vampire"],
            ["Minion", "Orc", "Totem", "Rock"],
            ["Soul", "Vampire", "Goul", "Goblin"],
            ["Vampire", "Orc", "Ogre", "Goblin"]
          ],
          "note": "If you want to add a bit of context you can £write in italic£ or §highlight§ important things",
          "onlyCapitals": false,
          "noRoll": false,
          "input": false
        },
        {
          "name": "Table Name 2",
          "description": "Tables are fully customizable and can use only initials if you don't want to spoil all the values.",
          "rows": [
            ["Goblin", "Ogre", "Soul", "Vampire"],
            ["Minion", "Orc", "Totem", "Rock"],
            ["Soul", "Vampire", "Goul", "Goblin"],
            ["Vampire", "Orc", "Ogre", "Goblin"]
          ],
          "note": "Notes can be added in every table to guide the player.",
          "onlyCapitals": true,
          "noRoll": false,
          "input": false
        }
      ]
    },
    {
      "tabName": "Tab Number 2",
      "tabDescription": "Here are the tables grouped in Tab N. 2",
      "Items": [
        {
          "name": "Pick a number",
          "description": "You can create your custom randomness table",
          "rows": [
            ["3", "5", "5", "4", "3", "6", "4", "4", "6", "3", "5", "3"],
            ["4", "4", "5", "3", "6", "4", "3", "5", "3", "6", "5", "4"],
            ["6", "3", "6", "4", "5", "3", "4", "5", "4", "4", "6", "4"],
            ["6", "5", "3", "4", "5", "5", "3", "6", "4", "3", "5", "6"]
          ],
          "note": "£Let roll...£",
          "onlyCapitals": false,
          "noRoll": false,
          "input": false
        },
        {
          "name": "Events",
          "description": "Or you can create single column events...",
          "rows": [
            ["Your ship exploded"],
            ["Your horse exploded"],
            ["Your car exploded"],
            ["Your body exploded"],
            ["Your §highlight§ exploded"],
            ["Many other things exploded"]
          ],
          "note": "£Yes I like explosions...£",
          "onlyCapitals": false,
          "noRoll": false,
          "input": false
        }
      ]
    },
    {
      "tabName": "Tab Number 3",
      "tabDescription": "If your game has many phases it's better to organize the tables in tabs",
      "Items": [
        {
          "name": "TAX",
          "description": "You can add an input that is added to your roll so thet the first elements of the table are not picked",
          "rows": [
            ["3%", "1%", "3%"],
            ["1%", "2%", "1%"],
            ["2%", "1%", "3%"]
          ],
          "note": "+1% If there oil is above 100$",
          "onlyCapitals": false,
          "noRoll": false,
          "input": true
        },
        {
          "name": "No Roll",
          "description": "Or you can create tables without rolls",
          "rows": [
            ["3%", "Do something"],
            ["1%", "Do §less§"],
            ["2%", "I don't know"]
          ],
          "note": "Remember to use §highlight§ and £italic£",
          "onlyCapitals": false,
          "noRoll": true,
          "input": false
        }
	  ]
    }
  ]
}